Aristotle’s Storytelling Framework for Interactive Products

Throughout the centuries people have told stories to share knowledge between generations, but also to simply entertain. Storytelling is an important skill each interaction designer should have. It helps us create more engaging products and services. But how should we start doing this? How Aristotle’s storytelling framework can be used for designing interactive products, read at

The Experience and Perception of Time

How do we perceiving time? What sense or senses do we use when perceiving time? Even if all our senses are non-functional for a while, we can notice the passing of time. So, do we have some distinct faculty for time perception or do we notice time through perception of other things? To find answers, read at